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Well, it looks like hardcore gamers would like to have a word with you, social and casual gamers. Yes, the stories in the media of late have been all about Rovio’s Angry Birds skyrocketing past half a billion downloads, or Zynga and its ilk overtaking social games. Both casual and social games have been growing like gangbusters, but the latest data from Pando Networks reveals some fairly serious growth in the free-to-play gaming industry across the globe.
Free-to-play games, just another way of saying “freemium games” are, to clear up any confusion, any game that is free to download and monetized by in-game purchases. Today, in mobile and web apps (and really the consumer web), we are seeing the coming of age of the freemium model and, as a result, advertisers and developers are being forced to find new ways to create revenue and monetize their games, whether that be by way of mobile advertising, virtual goods, avatars, in-game rewards, or incentivized installs.
Today’s data from Pando Networks, a game delivery network for free-to play massively-multiplayer-online (MMO) games, is showing that free-to-play games are growing exponentially, right alongside their casual and social game bretheren. For example, the company’s data shows that the number of gamers downloading free games has grown 450 percent from 2009 to 2011, as more than 38 million people will download an online game using Pando in 2011 — and over 70 million people have downloaded free games since 2009. (And that’s not including the 11+ million playing Blizzard’s World of Warcraft.)
Again, this hockey-stick growth has resulted from an industry-wide transition from a paid to freemium model, as can be seen in online gaming by the likes of both Turbine’s Lord of the Rings Online and WoW, which have both taken to the land of the free — along with newer, popular games like League of Legends (by Riot).
And, in case it still needs hammering home, the explosive growth in free-to-play games is far from an American-only phenomenon. According to Pando, from October 2009 to October 2011, downloads in the U.S. have grown from 4.8 million to 12.6 million (an increase of 162 percent), while Latin America has seen downloads increase by 595 percent, compared to the U.K., where growth has shot up by a whopping 1025 percent.
To read the rest of the article visit:
http://techcrunch.com/2011/12/15/new-data-from-pando-offers-a-glimpse-into-the-massive-global-growth-of-freemium-gaming/
Excerpt image courtesy of TechCrunch.